With this design, it is recommended to use flowing water rather than water sources. It is also a good choice for some of the semi-automatic designs below. Sugar cane farms must balance between compactness, ease of harvest, and difficulty to build.Ī double rowed design, while not the most efficient of designs as it has only 2 canes per water, is relatively easy to build and harvest. However, this quickly becomes impractical when implemented on a large scale. When starting out, simply placing sugar cane on a river bank should be sufficient. The first step in building a sugar cane farm is choosing a design. This compact pattern allows planting four sugar cane per water block. This pattern is easier to harvest since the player doesn't fall into the water as often. In Bedrock Edition the growth range is based on simulation distance. To be more specific, you should be in the range of 8 chunks from the sugar cane. Sugar cane, like saplings, wheat, and cacti, will only grow if the chunk they are on is loaded into memory, so you should not venture too far from the field if you want it to grow. This limit can be bypassed by placing additional plants on top of an existing one but it will still not grow naturally any further. Sugar cane can naturally grow up to 3 blocks in height. ![]() Sugar cane's growth rate is unaffected by the absence of light. ![]() On average, sugar cane will grow 1 block every 18 minutes. In Bedrock Edition, the sugar cane is updated with its water, so it breaks immediately.Įvery 16 random ticks, sugar cane grows 1 block in height, similar to how cactus, kelp, and bamboo grow. ![]() If a plant's water source is removed, it will break when it is next updated. The block must be directly adjacent to water and not merely above or diagonal as with crops. Sugar cane can only be planted on grass block, dirt, coarse dirt, rooted dirt, podzol, mycelium, sand, red sand, moss block and mud.
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